On this page you can see how the airline's scoring system works.
Fuel quantity increased while airborne.
Max Penalty: 500
Unrealistic movement or teleport detected.
Max Penalty: 500
Penalty based on vertical speed at touchdown.
Max Penalty: 40
Penalty based on G-load at touchdown.
Max Penalty: 25
Penalty for landing outside the touchdown zone.
Max Penalty: 30
Penalty for landing before the runway threshold.
Max Penalty: 40
Penalty based on lateral offset at touchdown.
Max Penalty: 20
Penalty for excessive float before touchdown.
Max Penalty: 10
VS spikes or deviations below stable approach criteria.
Max Penalty: 20
{
"penalty": 20
}Dangerous sink rate close to the ground.
Max Penalty: 20
{
"penalty": 20
}Penalty for bounce events during landing.
Max Penalty: 20
{
"penalty": 10
}Landing lights should be OFF above 10,000 ft.
Max Penalty: 10
Landing lights must be ON below 10,000 ft.
Max Penalty: 10
Strobes must be ON above 40 knots.
Max Penalty: 15
{
"thresholds": {
"speed": 40
},
"penalty": 15
}Strobes must be ON during landing and rollout.
Max Penalty: 15
{
"penalty": 15
}Beacon must be ON when aircraft is moving.
Max Penalty: 10
{
"thresholds": {
"speed": 5
},
"penalty": 10
}Gear should be retracted below 1500 ft AGL.
Max Penalty: 20
Gear must be down by 1000 ft AGL.
Max Penalty: 25
Penalty for lateral deviation during takeoff roll.
Max Penalty: 20
Penalty based on tailstrike risk.
Max Penalty: 20
Penalty for excessive taxi speed.
Max Penalty: 20